※ 本文為 ONISUKA.bbs. 轉寄自 ptt.cc 更新時間: 2012-05-05 15:20:12
看板 WOW
作者 標題 Re: [情報] MoP Beta 15640: 職業更動(戰士)
時間 Wed Apr 25 13:19:52 2012
Warrior (Forums)
Battle Stance - Increases rage generated from normal melee attacks by 100%.
戰鬥姿態-普通近戰攻擊獲得怒氣增加100%
Berserker Rage - You become Enraged, increasing the rage you generate from
normal melee attacks by 50% for 6 sec.
激怒-你變得憤怒,增加普通近戰攻擊獲得怒氣50%,持續6S
Berserker Stance - A reckless combat stance. Generates rage from damage taken.
狂暴姿態-受到傷害時將或得怒氣。(資料片中戰士平時將不能從挨打中得到怒氣)
Block - New: Gives a chance to block enemy melee attacks.
格擋-新:獲得一次格擋敵人近戰攻擊的機會。
Defensive Stance - A tanking combat stance. Decreases damage taken by 15%.
Reduces the chance you will be critically hit by melee attacks by 6%.
Significantly increases threat generation.
防禦姿態-減少受到傷害15%。減少被暴擊幾率6%。攻擊可以產生更多的仇恨值。
Enrage - Now works with melee abilities instead of just special abilities.
Now increases the rage you generate from normal melee attacks by 50% for 6
sec, up from 25%.
激怒-現在近戰攻擊都可以產生,以往只有特殊攻擊產生。
現在提高50%怒氣產生速度,從25%上調。
Heroic Strike - An attack that instantly deals 100% weapon damage plus 0
(140% plus 0 if a one - handed weapon is equipped).
Use when you have more rage than you can spend. 30 Rage Melee range Instant
1.5 sec cooldown
英勇打擊-造成100%武器傷害(單手武器造成140%武器傷害)使用在你怒氣過剩的時候,30
怒氣,1.5秒CD
Spell Reflection - Cooldown reduced to 15 sec, down from 25 sec.
法術反射-冷卻時間減少至15秒(25→15)
Throw - Damage slightly increased.
投擲-傷害增加(一點屁用都沒有....)
Warrior - Talents
戰士天賦
Enraged Regeneration - Now costs 60 Rage. Costs no Rage if used while Enraged.
狂怒恢復-花費60怒氣。(有激怒效果時則不消耗怒氣。)
Piercing Howl - Duration increased to 15 sec, up from 6 sec.
刺耳怒吼-作用時間從6秒增加至15秒。
Warrior - Arms
武器系
Die by the Sword - Duration increased to 8 sec, up from 5 sec.
劍下亡魂-作用時間從5秒增加至8秒。
Mortal Strike - Damage increased to 150% weapon damage, up from 125%.
致死打擊-傷害從125%武器傷害提高至150%。
Overpower - Damage decreased to 120% weapon damage, down from 140%.
壓制-傷害從140%武器傷害降低至120%。
Sweeping Strikes - Cooldown removed.
橫掃攻擊-移除冷卻時間。
Warrior - Protection
防護系
Bastion of Defense - Increases your block chance by 10%, down from 15%. No
longer increases armor from items.
防禦壁壘-增加的格擋機率從15%降至10%,不在提高由裝備所獲得的護甲值。
Revenge - Cooldown reduced to 4.5 sec, down from 6 sec.
復仇-冷卻時間由6秒降至4.5秒。
Shield Barrier - Raise your shield, absorbing (1% of 10000% of AP) damage for
the next 6 sec. Absorption amount increases with attack power.
盾牌壁壘-舉起你的盾牌,吸收接下來受到的傷害。吸收的傷害會根據攻擊強度而提高。
Unwavering Sentinel - Reworked: Increases your total Stamina by 15%.
Increases your armor value from items by 10%.
監守陣線-(重新定義)-增加你的總耐力15%,從裝備所獲得的護甲值提高10%。
Warrior - Fury
狂怒系
Bloodthirst - Damage decreased to 75% weapon damage, down from 100%. The
chance for Bloodthirst to be a critical strike increases the longer it has
been since you have been Enraged.
嗜血-傷害從100%武器傷害降至75%,(後面那句不太會翻..求高手)
Meat Cleaver - Dealing damage with Whirlwind reduces the Rage cost of your
next Whirlwind by 5. This effect stacks up to 3 times.
削骨斬肉-當你的旋風斬造成傷害後,你的下一個旋風斬所需怒氣降低5,這個效果可以
堆疊三次。
Raging Blow - Damage reduced to 120% weapon damage, down from 150%.
狂怒之擊-傷害從150%武器傷害降至120%。
Single-Minded Fury - When you dual-wield one-handed weapons, all damage is
increased by 25% (was 35%), and your off-hand weapon will deal an additional
30% (was 40%) damage.
一心狂怒-當你裝備兩把單手武器的時候,你的所有傷害提高25%(之前是35%)
而你的副手武器額外提高30%傷害(之前是40%)
Whirlwind - Rage cost increased to 30 rage, up from 25. Cooldown removed.
旋風斬-消耗怒氣由25增加至30,移除冷卻時間。
Wild Strike - Damage reduced to 220% weapon damage, down from 270%.
狂野打擊-傷害從270%(副手)武器傷害降至220%。(哭哭)
Warrior - Major Glyphs
主要雕文
Glyph of Cleaving - Increases the number of targets your Cleave hits by 1.
順劈雕文-使你的順劈斬可以攻擊多一個目標。
Glyph of Incite - Your Devastate hits cause your next Heroic Strike or Cleave
to hit for 100% more damage.
煽動?雕文-你的挫敗使你下一個英勇打擊或順劈斬的傷害提高100%
Glyph of Sweeping Strikes - Reduces the duration of Sweeping Strikes by 50%,
but it hits one extra target.
橫掃攻擊雕文-降低你橫掃攻擊的持續時間50%,但是他可以額外攻擊到多一個目標。
Glyph of Whirlwind - Increased the radius of Whirlwind by 4 yards.
旋風斬雕文-增加你的旋風斬半徑4碼
Warrior - Minor Glyphs
次要雕文
Glyph of the Blazing Trail - New: Your Charge leaves a trail of fire in its
wake. If you're going to Charge, why not do it with some style?
烈焰之徑雕文-你的衝鋒將會在路徑上留下火焰。
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◆ From: 122.117.196.169
※ 編輯: miso0816 來自: 122.117.196.169 (04/25 13:23)
推 :煽動目前叫激動1F 04/25 13:27
→ :因為現在所有職業都沒有投擲武器欄,所以技能投擲是給戰士
→ :開怪用的,之前藍帖有提到
→ :因為現在所有職業都沒有投擲武器欄,所以技能投擲是給戰士
→ :開怪用的,之前藍帖有提到
推 :嗜血後半應該是指激怒狀態下CRI率會提高4F 04/25 13:30
→ :然後提高的值會隨著已進入激怒的時間有所變化? 不太確定
→ :然後提高的值會隨著已進入激怒的時間有所變化? 不太確定
→ :狂怒狀態越久 嗜血的爆擊率越高6F 04/25 13:39
推 :武戰的橫掃沒有冷卻時間其實滿恐怖的7F 04/25 13:40
推 :跟戰鬥賊的劍任一樣 但應該會有懲罰效果才對8F 04/25 13:55
推 :不知道狂戰啥時才要復活9F 04/25 13:55
推 :嗜血的致命一擊率隨著狂怒持續時間增加10F 04/25 13:59
推 :橫掃移除CD->新一代AE王11F 04/25 14:19
推 :狂怒恢復有激怒效果是消耗激怒嗎 沒有則消耗怒氣?12F 04/25 14:21
推 :橫掃移除CD應該是配合旋風斬移CD 讓兩系都有AE手段13F 04/25 14:28
→ :別忘記沒有撕裂可以擴散了...其實不會太強大到哪裡去14F 04/25 14:34
推 :感覺很威15F 04/25 15:40
推 :移除劍刃風暴cd才爽呀16F 04/25 16:17
→ :感覺很鳥...17F 04/25 16:19
→ :戰士又不是陀螺XD 一直轉作啥18F 04/25 16:19
→ :重點在會不會斷怒,還有怒氣累積過慢開場AE一樣低劣19F 04/25 16:20
→ :等個10秒累積怒氣然後花3秒打光,這樣也沒多威...
→ :等個10秒累積怒氣然後花3秒打光,這樣也沒多威...
→ :其實轉完應該要有"暈眩"效果才比較真實XD21F 04/25 16:44
推 :衝鋒雕文好帥啊~~~~22F 04/25 17:32
推 :狂暴姿態翻錯 應該是 讓你受傷時也產生怒氣23F 04/25 18:29
※ 編輯: miso0816 來自: 122.117.196.169 (04/25 18:52)--
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